

Note that this list covers unique weapons only, so the likes of the Anti-Material Rifle and Riot Shotgun are omitted from this list. Here are ten additional picks to consider when creating a new build for Fallout: New Vegas. stats or weapons Listing ten weapons for New Vegas simply isn't enough when showcasing the best unique weapons. Every playthrough can be radically different based on a player's S.P.E.C.I.A.L. Today, we’re focusing on making Fallout: New Vegas (although a lot of these mods work with Fallout 3, too) beautiful, while also keeping it playable on modern computers. Updated December 10th, 2020 by Charles Burgar: Replayability is a core part of any RPG, New Vegas included. Here are the 20 best unique weapons players can find and use in Fallout: New Vegas. Revolvers, grenade launchers, melee weapons, practically every weapon category has unique variants that are hidden throughout the world.

Unique weapons are variants of weapons that have special properties, which can take the form of better damage stats or properties never before seen. RELATED: 7 Reasons The Outer Worlds Is Better Than Fallout New Vegas (& 7 Why New Vegas Is Better) Luckily, there are plenty of unique weapons present in Fallout: New Vegas to make killing the toughest of Deathclaws a little bit easier. Since I've heard conflicting information on this, I'd love to get a definitive answer, but sadly, having earned the 'low hanging fruit' achievements you can get without a whole fresh playthrough or a lot of grinding with a specific weapon type, I have no easy way to test this.The mutants and bandits that roam the Mojave wasteland are formidable opponents that will require stellar gear to take down. But again, not worth it on my first playthrough if they ruin my hard earned Nerd Points on Steam. Most notably, stuff like the return of DarnUI, to fix the horridly large print menus, and Imma Sightin Mah Lazor, to add Iron Sights to the Laser Pistol. 4GB New Vegas -> 4GB VRAM enabled for New Vegas. New Vegas Stutter Remover -> Essential to remove certain stutter issues. Mod Configuration Menu -> Many mods will not work without this. Similarly, now that the game has been out for a few days, Mods are beginning to appear, and a few of them look like big QoL improvements. New Vegas Script Extender (not on Nexus) -> essential mod, makes most other mods work.I've been afraid to do so in New Vegas however, for fear that, as reported, it will disable achievements on my save file. In FO3, I used the console 'SAVE' command to create named save files without any menu navigation, and it was awesome. However, manually saving is, to say the least, extremely cumbersome. The widely reported Quicksave/Autosave bug is annoying and, quite frankly, has terrified me into completely abandoning both features.I've heard mixed information on this and I'd like to get a straight answer, for two reasons:
