

(Should be the editor ID.) After you're done inputting the IDs, you can save the notepad as a. The quest's ID would depend on the ID of the mission, which, again, can be found on the wiki. Just copy and paste the command, each one line down, as in this example: The console command to complete any given quest, according to the wiki, is: To do this, you'd need to manually input finishing each main-story quest in Notepad your best bet would be to go to the wiki for the quest IDs. If that's the case, I'd say your best bet is to make a. Well, my ofc won't let me have unfinished quests. You can just go off and explore and pretty much do what you want. Originally posted by Zeno:To my knowledge, you don't actually have to anyway. It's not for everyone, but this technique gave me a lot of enjoyment for many hours in Skyrim, Fallout 3, Fallout NV, and continues to be the case with F4 but sooner or later, I'm going to have to drop the bomb because, well. The key to making it enjoyable is being able to self-direct your game go exploring, hunt Raiders or Gunners for loot and XP, re-attack a place for style-points and useful junk, build a public-works project for your Settlers, set goals for yourself like acquiring a specific weapon or earning a particular amount of caps.

Garvey seems to incurr), the side quests have been plenty of fun, and I still have the Main Story to complete as well as the DLC.

My settlements still get attacked (though not without the legendary frequency Mr. Playing in a sort of freeform manner has been plenty of fun. Likewise the BOS, those creepy Covenant cats, and now I'm going to poke around C.I.T. Met a dude named Valentine, learned a few things and then walked on down the hall. Took a few gigs with the Railroad just enough to learn how to make some cool threads, and then I walked on down the hall. I toook the free musket, killed the raiders and the Deathclaw, and then I walked on down the hall. I've played to level 85 without following the main story and have no regrets.
